Note: Selecting "Core" Mesh after expanding the "ProblemFBX" file in the project also crashes Unity (might be related to this crash)Ġx00007ffdf784e798 (UnityFbxSdkNative) SWIGRegisterStringCallback_GlobalsĠx00007ffdf78477ea (UnityFbxSdkNative) SWIGRegisterStringCallback_GlobalsĠx00007ffdf77b490d (UnityFbxSdkNative) CSharp_AutodeskfFbx_FbxLayerElementArray_Add_SWIG_4_Ġx000002647544b2e6 (Mono JIT Code) (wrapper managed-to-native) :FbxLayerElementArray_Add_SWIG_4 (,4)Ġx000002647544b01b (Mono JIT Code) \ :Add (Autodesk.Fbx. Set Export Path to any except Assets folder file I was creating objects to import into unity, was doing fine with other ones til encountering this problem. Right-click on "ProblemFBX" GameObject in the hierarchyĥ. Message 1 of 8 purpleglassstars 11411 Views, 7 Replies 09-04-2018 09:15 PM FBX export not appearing with textures or Fbm.
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